2016/03/06

Hacking with more glyphs

As of 1.94, this system is no longer working.
Also, 1.95 reintroduced it in a different way
I should confess I dislike the new version, and find it such a wasted potential....

A smurf peer linked us to the news about the new commands to hack for rare or common objects. And as I'm fishing for rare shields (AXAs, I'm looking at you) for the anomaly, I started requesting rare objetcs.
After some 15 hacks, I noticed I had lots of Resos and XMPs, which I commented among my group. After agreeing that the sample's too small, I decided to get more results.
This is what I got after 26 hacks in portals 6 (4 hacks), 7 and 8 (4 hacks):

Objeto Total
L8 Resonator 32
L7 Resonator 68
L6 Resonator 27
L5 Resonator 1
L8 XMP 33
L7 XMP 69
L6 XMP 25
L5 XMP 3
L8 US 3
L7 US 4
L6 US 1
L8 Cube 1
L7 Cube 15
L6 Cube 1
R  Shield 3
C  Shield 4
C  Heat S 1
R  Turret 1

Resos and XMPs are Very Common.
Cubes are technically "Very Common", but in practice they are as common as Rares.
Ultra Strikes are technically "Very Common", but for all purposes they get hacked as often as Very rares (found this by hacking over 900 L8 XMPs and not even 20 L8 USs in the last month).
Among the mods, 5 Commons and 4 Rares suggest a slight increase in probability to get rares, but not greatly so.

More numbers.....


Total hacks 26


Total Resos 128
Per hack 4.92307692


Total XMPs 130
Per hack 5


Total US 8
Per hack 0.30769231


Total Cubes 17
Per hack 0.65384615


Total C 5
Per hack 1.015625


Total R 4
Per hack 0.8

I leave captures and spread sheet available in case anyone wants to check my data.
Tomorrow I'll use the opposite command (Simple) and check if there's any difference with these results.

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